We recently launched our first mobile apps Algebra Game and Algebra Maze on the Google Play Store. From day one, the Algebra Game team members basically hit the ground running to put ideas into code. Designing mathematical games in mobile apps is a challenging experiment - binding mathematical elements with the human-computer interface is an art, making the same piece of software work on different hardware is trial and error, walking through the entire online app submission process is new to us! And this whole process doesn't stop there. It continues in a loop whenever new bugs/ideas surface. Developing software is truly a humble learning experience. We are working hard on the iOS mobile apps - so expect to see them in App Store soon.
We are also excited to have made inroads into understanding the mathematics behind Tao's Algebra Game. Figuring out the math to compute the fewest moves for puzzle generation thereby answering some of Terence Tao's questions is actually the ultimate endgame for us :) This can help in cleverer puzzle generation and we will flesh out that once the math is neatly ironed out. The Algebra Maze on the Google Play Store currently has forty-five levels altogether, but we have embarked on newer game design for the Algebra Maze and even contemplating new functionality in these mobile app games to bring out the social element: Math is social!
Ultimately, user experience matters the most. And we expect to get as much feedback as possible to further improve our mobile app games. Check them out and let us know! We will be glad to hear from you. Algebra Game Team members meanwhile take a break from crunching maths and writing software to savor yummy mooncakes.
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